As someone who likes to automate things with software and hardware, I decided to create an open source web app with Ruby on Rails that will help me determine what ideas I have will save me the most time.
It works by providing a form for a user to enter in details about how long a process takes them, how long it will take them to automate it, etc.
Users can get a quick graph by visiting the home page.
They can also save many scenarios and compare them if they create an account. A classic email/password option is available, as well as creating an account with Google or Github via OAuth2.
I decided to pivot the End Run project in a new direction. The new goal of the game is to put players in an environment where every major instrument in the song has a visual that appears when it plays. The drums, for example, have fireworks appear if the player moves on a beat when there are drums. The prototype level is complete and ready to play! I recommend downloading the windows version for higher resolution and more responsive controls, but there is also a web version available.
End Run is a rhythm/arcade prototype I created during May 2014 and refined in between my summer travels. Players move once per beat toward the end of the level while dodging obstacles. After getting settled into Austin, I chose to pivot the game in a direction that would allow players to visualize and interact with the music on a deeper level.
The first three levels are refined and complete, and can be played below!
Offroad Bitcoin was my submission for One Game A Month: February. The player controls an offroad vehicle and attempts to get it to the end of a race track that is procedurally generated from historical bitcoin price data. The focus on the game is a lighthearted exploration of the dataset. Playing the game at it’s website is recommended for updated dynamic tracks. Unity Web Player does not currently support Linux, so a Linux build is provided on the website for download.
Random Greed was made as part of One Game A Month: November. It’s an abstract strategy game about accumulating resources as fast as possible. Levels are randomly generated, and the player can manipulate the flow of time.