Random Greed was made as part of One Game A Month: November. It’s an abstract strategy game about accumulating resources as fast as possible. Levels are randomly generated, and the player can manipulate the flow of time.
3D model + render of a Gretsch guitar my father plays created off of a few reference images. Created Winter/Spring 2012. Maya 2012 used for modeling/rendering, Blender for UV mapping, GIMP for textures.