V.I.L.L.A.I.N.S was my first independently produced game. Players control aspiring super villains fighting in arena combat to become the next great comic book villain. Gameplay is fast and furious, as players spawn and arm themselves with eccentric weapons straight from a madman’s laboratory before joining the free for all melee.
Primary is a game that takes place inside a painted world. The player is a fox cast into the world to remove evil creatures from it. The goal of the project was to create beautiful painted environments for the player to solve puzzles and fight enemies in.
Iris was a 6 week student project done as part of the Game Design and Development specialization at Michigan State University. The player controls Iris, a divine creature undergoing a trial to become the new goddess of spring. The team focused on creating gameplay that was centered around one main mechanic, the ability of the player to bring spring to the world in a small radius around her.
Grampage was a 5 week project done for the Game Design and Development specialization for Michigan State University. The player is a homely grandmother who decides on a whim to go out in a blazy of road rage and glory. Earn points by destroying everything around you or completing objectives such as jumping through a giant ring of fire or taking out a blimp.