Iris was a 6 week student project done as part of the Game Design and Development specialization at Michigan State University. The player controls Iris, a divine creature undergoing a trial to become the new goddess of spring. The team focused on creating gameplay that was centered around one main mechanic, the ability of the player to bring spring to the world in a small radius around her.
- GENRE: 1st Person Puzzle/Adventure
- PLATFORM: Windows/Mac
- PROJECT START: April 2012
- PROJECT DURATION: 6 Weeks
- ROLE: Producer/Designer/Artist